G Perm
PLL Gb — Gb Permutation
Adjacent Corner Swap.
Algorithm
R'U'RUD'R2UR'URU'RU'R2D
15 moves. Execute with the cube already oriented (top face one colour) and the last layer on top.
Setup / recognition
Apply this scramble to a solved cube to reach the PLL Gb case so you can practise it on demand:
z2D'R2UR'UR'U'RU'R2DU'R'UR
Perm family: G. You recognise it by the adjacent corner swap — read the headlights, bars and blocks on the side stickers before turning.
About this case
Related cases
These perms look similar to PLL Gb and are easy to confuse — drill them together to sharpen your recognition: