J Perm
PLL Ja — Ja Permutation
Adjacent Corner Swap.
Algorithm
xR2FRF'RU2r'UrU2
11 moves. Execute with the cube already oriented (top face one colour) and the last layer on top.
Setup / recognition
Apply this scramble to a solved cube to reach the PLL Ja case so you can practise it on demand:
z2xU2r'U'rU2R'FR'F'R2x'
Perm family: J. You recognise it by the adjacent corner swap — read the headlights, bars and blocks on the side stickers before turning.
About this case
Related cases
These perms look similar to PLL Ja and are easy to confuse — drill them together to sharpen your recognition: