Corner in the Opposite Slot

F2L A34Down up back-left slot · edge left, front on top

The corner sits in back-left slot, white facing down. The edge sits left, the front colour on top.

Recognition — the cube as you hold it, slot at the front-right. Only the corner and edge belonging to that slot are coloured, so this is the shape to learn to spot.
Watch & step through the insertion in 3D

Algorithm

8 moves. Hold the cube with the cross on the bottom and the slot you are filling at the front-right. Heads up: this solution disturbs another slot on the way, so only use it while that slot is still empty.

Other solutions

Same case, different move sets — some are shorter, some are kinder to your fingers, some avoid a cube rotation. Pick the one your hands like:

Setup / recognition

Apply this scramble to a solved cube to reach the F2L A34 case so you can practise it on demand:

Advanced — a piece is stuck in the wrong slot. Category: Corner in the Opposite Slot.

About this case

F2L A34 is one of the F2L cases — the pairing step of CFOP, where a white corner and its matching middle-layer edge go into a slot together. The corner sits in back-left slot, white facing down. The edge sits left, the front colour on top. Solve it and one of the four slots is done; four of these and the first two layers are finished, leaving only OLL and PLL.

Do not learn this as a flashcard before you understand it. Every F2L case reduces to hide the corner, set the edge, rejoin them — the algorithm above is just the fastest way to say that for this particular position.

Easy to confuse with

These cases place the pair almost identically — they are the ones you will misread under time pressure. Drill them together:

Train this in the algorithm trainer← All F2L cases