Dot
OLL 4 — Dot 4
Dot case — no edges oriented, one corner oriented.
Algorithm
MU'rU2r'U'RU'R'M'
10 moves. Execute with the solved layers on the bottom and the last layer on top.
Setup / recognition
Apply this scramble to a solved cube to reach the OLL 4 case so you can practise it on demand:
z2MRUR'UrU2r'UM'
Category: Dot. This is one of the cases you recognise by the shape the top stickers form before the algorithm.
About this case
Related cases
These cases look similar to OLL 4 and are easy to confuse — drill them together to sharpen your recognition: