Dot
OLL 3 — Dot 3
Dot case — no edges oriented, one corner oriented.
Algorithm
r'R2UR'UrU2r'UM'
10 moves. Execute with the solved layers on the bottom and the last layer on top.
Setup / recognition
Apply this scramble to a solved cube to reach the OLL 3 case so you can practise it on demand:
z2MU'rU2r'U'RU'R2r
Category: Dot. This is one of the cases you recognise by the shape the top stickers form before the algorithm.
About this case
Related cases
These cases look similar to OLL 3 and are easy to confuse — drill them together to sharpen your recognition: